UI Layout
📄️ Project Panel
Overview
📄️ Hierarchy Panel
Object Selection
📄️ Inspector Panel
Component Tree
📄️ Level Panel
Camera (Rotate, Pan, Push in)
📄️ Toolbar
The Editor’s Toolbar is mainly composed of icons, at the bottom of the Menu Bar, which provides quick access to the most frequently used functionalities. There's also a Create Game Object button here.
📄️ Adjust the UI Layout
Snap: If you want the panel to be fixed at a certain position in the working area, you can use the snap tool.
📄️ How To Use Multiple Screens
The Editor’s UI will be inconvenient for us to operate with multiple panels open at the same time. If you have more than one screen, drag the panel directly to another screen, you will have a lot more space in the Editor’s interface.