Space Conversion
Last Updated Time: 09/08/2023
Overview
There are two types of Space Conversion node including the Convert Local To Mesh Space node and the Convert Mesh To Local Space node.
Using Space Conversion Nodes
The Convert Local To Mesh Space node accepts input poses in Local Space and outputs poses in Mesh Space, while the Convert Mesh To Local Space node is the opposite.
In the Animation Tree, different pins of nodes work in different bone spaces, which are divided into Local Space and Mesh Space. When connecting input and output pins working in different spaces, the corresponding Space Conversion node will be added automatically.
Space Conversion nodes can also be added manually. Right-click the blank space of the Animation Tree editing area to open the Node Selection panel. Expand the Space Conversion option, and select a node to be added.