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Modify Curve

Last Updated Time: 09/08/2023

Overview

Modify Curve nodes can modify the value of the specified curve at runtime.

Creating Modify Curve Nodes

Right-click on the blank space in the editing area to open the Node Selection panel in Anim Tree Editor. Expand Skeleton Control, and select Modify Curve to create a Modify Curve node, which is used to modify the value of the specified curve at runtime.

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After creation:

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Properties

Select the Modify Curve node, and various properties of this node can be seen in the Property Window.

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propertyDescription
AlphaModify the weight of the curve.
When checked, it means that the property uses animation floating-point parameters, and the drop-down list specifies which parameter to obtain the parameter control amount from.
Curve Modification ModeThere are five optional modes:
  • Add: Add new values to the input curve.
  • Scale: Scale the input curve.
  • Blend: Blend the new value and the input curve value using the Alpha of the node.
  • Weighted Moving Average: Blend the new value and the past curve value using Alpha.
  • Remap Curve: Remap the new curve value between the input curve value and 1.0.
Curve ArrayClick the "+" button to add a curve.
Modify CurveClick the "+" button to add a curve, and click the "-" button to delete a curve.
Curve NameThe name of the curve.
Curve ValueThe new value of the curve.