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Toolbar

The Editor’s Toolbar is mainly composed of icons, at the bottom of the Menu Bar, which provides quick access to the most frequently used functionalities. There's also a Create Game Object button here.

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Create Object

The drop-down menu of Create Game Object is shown below.

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Here are the descriptions of types under Create Game Object.

NO.TypeDescription
1AIAI-related Objects
2EditorSome Objects for generating Editor data
3GameplayObjects related to game logic features
4GravityObjects can run in a spherical environment
5GUI3D interface related Objects
6Motion MatchingObjects with Motion Matching features
7MovieObjects used for movies
8PhysicsObjects with special physical features
9SoundObject related to sound effect features
10VisualSome Objects for rendering
11VolumesSome Objects with volume components for triggering specific effects
12VoxelObjects related to voxel
13VRObjects related to VR
14Camera ObjectObjects with camera components
15CharacterObjects can be controlled by the user
16Default PawnDefault pawn
17Game ObjectDefault game objects
18PawnPawn’s base class
19Player StartPlayer starter after PIE
20Skeletal Mesh ObjectObjects with skeletal animation components
21Static Mesh ObjectObjects with static mesh components
22Region Selector ObjectRegion Selector Objects
23Light Source ObjectObjects related to light source
24CustomCustom Objects