Skip to main content

Project Panel

Overview

The Project panel shows the resources of the Flexi Editor, such as fonts, models, and materials. On the left side of the Project panel is the folder structure list of the Project. When resources are selected, the resource contents contained in the folder will be displayed in the Resource Preview window on the right side, and different resource types are represented by corresponding icons for easy identification by the users, as shown in the picture below:

No.Name
1Favorites
2Search
3Folder Structure List
4Current Path Display Bar
5Filter
6Resource Preview Window

Project Folder

The Project folder is used to store project resources and is named as Project in the folder structure list. Its subfolders are res and script, which are used to store art resources and script resources.

image-20230315171936291

Engine Folder

The Engine folder is used to store the engine resources and is named as Engine in the folder structure list. Its subfolders are public_resource, engine_resource,editor_resource, and editor_ui, which are used to store public resources, editor resources and UI resources.

image-20230315171944457

Files

In the Resource Preview window, mouseover the file, and a prompt box will pop up which shows the name, format and absolute path of the file.

Filtering File Types

In the Filter, there is a type selection drop-down menu, a file name input box and a type tag. The filtering rule is to recursively search its subfolders under the current folder and select all resources matching the type and name to be displayed in the Resource Preview window. Tags can also be deleted by clicking the fig: button.

No.Name
1Type Selection Drop-down Menu
2File Name Input Box
3Selected Type Tag

Example: Find all resources of type Model with ‘box’ in the name under the current path.

Creating Resources

In the Resource Preview window, right-click on the blank space to open the context menu, and mouseover the Create Res to open the submenu, which contains all the types that can be created.

image-20230315171956932

Editing Resources

Resources supported:

  • fmap
  • dds
  • png
  • mtl
  • xmod
  • fbx
  • nxb
  • nxx
  • tif
  • vter
  • ui

Double-click the resource you need to edit in the Resource Preview window, a new window will pop up, and you can edit its properties in it.

image-20230315172008635

Opening the Resource Folder

To open the local folder where the resource is located, you can right-click on the resource and click Open Directory, which will bring up the in-editor Explorer and display the file.